Language
English Deutsch Español Português Français Polski 日本語 Italiano Čeština 한국어 Svenska

Soko-Ban Indie

Released on
1984
Watch game Sign in or create a free account to watch games and get notified when they come out Sign in
Add to wishlist Sign in or create a free account to keep a wishlist Sign in
Genres

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Trailers

Sokoban gameplay (PC Game, 1984)

2 September 2014

Similar games

Contact us

Messages to the team come from your account, so we can reply to you here. Sign in or create a free account to write to us.

Sign in

No account? Write to .

Send feedback

Feedback comes from your account, so we can tell you what we did with it. Sign in or create a free account to send yours.

Sign in