Inside Indie Hit
Inside is a puzzle-platformer developed by Playdead, presented in a 2.5D side-scrolling format with a dark, predominantly monochromatic visual style. The player controls an unnamed boy navigating a dystopian environment, solving environmental puzzles, avoiding hostile guards and creatures, and using a mind-control device to manipulate bodies in order to progress. The game features no dialogue or HUD, relying on visual and audio cues to guide the player through its increasingly surreal and dangerous settings.
Shown at Xbox E3 2016 Media Briefing and Xbox E3 2014 Media Briefing.
- Game modes
- Perspective
- Themes
- Tags
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- 2.5D
- Puzzle Platformer
- Atmospheric
- Dark
- Horror
- Story Rich
- Indie
- Singleplayer
- Cinematic
- Adventure
- Death
- Robots
- Side Scrolling
- Steam
- Bird
- Multiple Endings
- Hiding
- Camera
- Dog
- Level Selection
- Darkness
- Spiritual Successor
- Steam Achievements
- Digital Distribution
- Steam Cloud
- Game Critics Awards
- Pig
- Cat
- Mind Control
- Ea App
- Extreme Violence
- Corpse
- Young Protagonist
- Checkpoints
- Falling Damage
- Faceless Protagonist
- Auto Saving
- Environmental Puzzles
- Underwater Gameplay
- Secret Area
- Jump Scare Moment
- Game Developers Choice Awards 2017
- D.I.C.E. Awards 2017
- Falling Sequence
- Scientist
- No Hud
- Plot Twist
- Severed Limbs
- Guidance Gameplay
- Foreshadowing
- The Game Awards Nominee
- The Game Awards 2016
- The Game Awards Best Music Or Sound Design Nominee
- Male Protagonist
- The Game Awards Best Art Direction Nominee
- The Game Awards Best Art Direction Winner
- The Game Awards Best Independent Game Nominee
- The Game Awards Best Independent Game Winner
- The Game Awards Best Narrative Nominee
- The Game Awards Game Of The Year Nominee
Storyline
In a hostile, dystopian world, a young boy flees through a forest pursued by masked guards with flashlights, vehicles, and attack dogs. Escaping the patrols, he crosses into farmland overrun by parasitic worms and rampaging animals, then reaches a seemingly abandoned city where lines of zombie-like people are moved through mind control. Using a mind-control helmet, the boy manipulates these drone-like figures to press deeper into a vast underground facility of flooded chambers and laboratories, where scientists conduct disturbing underwater experiments on human bodies. An underwater creature attaches a device to the boy, allowing him to breathe beneath the surface as he pushes further into the complex, drawn toward something at its center.
ScreenshotsAll screenshots
ScreenshotsAll screenshots