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Developer · 16 games

Cyan Worlds

In 1987, brothers Rand and Robyn Miller started a new company called Cyan, Inc., named for the open blue sky of possibility. The studio was built on the foundation of delivering incredible, immersive game experiences…

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In 1987, brothers Rand and Robyn Miller started a new company called Cyan, Inc., named for the open blue sky of possibility. The studio was built on the foundation of delivering incredible, immersive game experiences while maintaining a one-of-a-kind, collaborative atmosphere. Their first project was creating a new kind of software for children that would allow them to explore and freely express their creativity. The first of these “digital storybooks” was The Manhole, followed by Cosmic Osmo and Spelunx. In 1991 Cyan began work on Myst, a more mature endeavor intended to create an experience that felt more like a real place than a game. A surreal adventure through a fully-realized 3D environment, with a deeper story and characters the player could learn about through exploration. Receiving unanimous praise from the public, sales for the Myst series have exceeded 15 million copies worldwide, and held the title of the best-selling video game of the 20th century until 2003. Cyan has always been drawn to pushing the possibilities of interactive storytelling forward. Uru (Myst Online) allowed players to join the adventure of a lifetime in the caverns of D’ni, a neverending world which let players connect and explore together. It spawned a thriving community and is still available to explore for free. Cyan is always embracing the latest technology, and has been an Unreal Engine-led studio since the 2016 release of Obduction. Cyan balances world-class artistry and worldbuilding with a small but passionate team to create games with incredible richness and depth. Today, Cyan continues to carry on the very same dream that began in 1987.

  • Adventure
  • Puzzle
  • Indie
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Also a publisher: see the games it published
Games
16
Origin
United States
Founded
1987

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